It’s terrifically satisfying stuff, enhanced by smart, varied enemy design that shines particularly brightly in the grotesque boss battles. Or flipping from third-person battling to first-person with a swish of your arm and blasting a monster in the face with a missile. It suits Samus to a tee, zipping between monsters while blasting away, dodging out of harm’s way with a last minute roll, before leaping onto a stunned foe, jamming her charged arm cannon down its throat and pulling the trigger. For that reason, we came up with our top five Metroidvania games on the Nintendo Switch. It’s all very slick too, with the kind of acrobatic combat -and keen eye for kinetic violence- you would expect from the creators of Ninja Gaiden. No other platform has embraced indie games quite like Nintendo. Third-person aiming is taken care of automatically, but positioning Samus for the angle you want becomes remarkably intuitive. Other M gets a lot of deserved shit, but if you tune. It works because Team Ninja craft the baddies, puzzling and environments around these controls. In addition to the shooter Teslapunk, you can also download Bridge Constructor Playground, Fire Emblem: Shadow Dragon, and Metroid: Other M. It’s a daring, unique take on third-person action control that takes some getting used to, but will eventually click. But, frankly, it works far better than it has any right to. But if they removed the dumb requirement of switching the controller to switch positions, itd be tied with Samus Returns as my favorite Metroid.
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